Downfall - "Droppin bombs since '04"

  • home
  • forums
  • calendar
  • gallery
  • handbook
  • chat
  • raid hub
Home › The Downfall Handbook › Downfall Raid Guides › Crusader's Coliseum Strategy Page

Anub'arak Strategy Guide

saedo's picture

saedo — Fri, 07/03/2009 - 14:28

Abilities:

  • Frost Spheres - ~10K HP, killing them drops a Permafrost.
  • Permafrost - Freezes the ground in a small area, preventing most creatures from burrowing through it and reducing movement speed over the area by 30%.
  • Penetrating Cold - Sinks into several enemy targets, inflicting 3500 Frost damage every 3 sec. Lasts 18 sec.
  • Freezing Slash - Inflicts 25% Frostrike damage to his target, and stuns them for 3 seconds.
  • Nerubian Burrower - Spawns a Nerubian Burrower add.
  • Spider Frenzy - Increases attack and casting speeds by 50% for each Nerubian Burrower within 12 yds
  • Submerge -  Burrow into the ground. Cannot be cast on Permafrost.
  • Pursued by Anub'arak -  Anub'arak is pursuing you.
  • Pursuing Spikes - Fires a spike through the floor, impaling all targets within 4 yards, dealing 2828 to 3172 damage and knocking them up in the air. This attack ignores armor. Triggers Impale every 1 sec. for 9 sec. Likely targeted at the person pursued by Anub'arak.
  • Impale -  Fires spikes up through the floor above Anub'arak, inflicting 14138 to 15862 Physical damage to anyone in their path. This attack ignores armor, but cannot penetrate Permafrost.
  • Summon Scarab -  Triggers Summon Scarab every 4 sec. for 1 minute.
  • Leeching Swarm -  Releases a swarm of insects that attack the caster's enemies, leeching 10% of each target's current health every 1 sec. A minimum of 250 health will be leeched. This damage heals Anub'arak.

 

The Fight: 

First off, he reportedly hits the tank hard (~20K ish) and a single target Freezing Slash to the tank which stuns them for 3 seconds.    Prepare for some spike damage.

Secondly, we'll see blue floaty orbs moving around above us, Frost Spheres.   They have about 10K hp and ranged should kill them to drop Permafrost on the ground.   The permafrost are big blue patches that slows our movement speed, just movement, not casting, but also prevents Anub'arak from submerging underground.    Only if we tank him completely over the permafrost.   So ranged, with good spatial visualization can try to create big patches of blue frost as much as they can.     Tank Anub over it, and perhaps try to make the patch "grow" by expanding on its edges.   Every part of the giant hit box must be in a blue patch to prevent the burrowing, which is on a timer.    If successful, then it's a tank and spank fight all the way through with max dps time.

We found it difficult to even try to get Anub completely over Permafrost so we didn't bother and just let him burrow to handle that phase.

Thirdly, Anub will cast Penetrating Cold on several players.    It's a DoT, you have to just heal through it (18 sec) I believe every time you see it.   

Anub'arak also summons Nerubian Burrowers occasionally.  These are to be offtanked.   They appear to put a stacking 50% more damage to that tank.   Tank them near the melee for splash damage at least and over Permafrost to prevent them from submerging.    If they submerged, they tend to stay underground and heal and won't appear til the next set of adds.    Which means, they'll just pile up.

Well, should Anub'arak submerge, then we enter another quasi-phase of the fight.   Scarabs will start appearing, they don't much, but can enrage which breaks snares, but can be tranq shotted.   Mostly just aoe them down.

But the major trick is, Anub will persue someone, they'll have a debuff and a big red hunter's arrow over them.    Also, all along the path, Anub will Impale everyone, except on Permafrost.    So the second use for it is to have the one being persued kite Anub all along the permafrost, but mind you, once impaled the permafrost is removed.    So, keep moving to a new one.    Ranged make sure there's plenty around for raid use.    Everyone else, don't be in the way.     Anyways, Anub will switch targets like a few times before he comes up again and you can repeat the fight.    

Which means, you're on a timer again, ranged get that permafrost patch down, tank Burrorwers/Anub over it, and maybe if you're good he won't submerge again.   Repeat above if you do.

Anyways, this all repeats (or doesn't if you're successful) until 30% hp.   This is when Leeching Swarm starts up, no more adds summoned, and I believe no more submerging.    He'll unleash insects that will drain the life of basically everyone.   I believe they are killable, but I also believe Anub will continually summon them now.   What they do is start draining the raid's hp based on their CURRENT health, 10%, and will drain a minimum of 250 hp, and heals Anub with it.

That means, when you're at 30000hp, they'll drain 3000hp from you and heal Anub with it.   When you're at 5000hp, they'll drain 500hp from you and heal Anub with it.    When you reach 2499 hp, draining you for 249 hp, it just won't / can't do it anymore.      Which means, you shouldn't directly die from this, and to mitigate the amount of healing Anub does, you DO NOT TOP EVERYONE OFF.    Keep everyone low, like at 30-40% hp, above I suppose 4000hp at least so you can heal the Penetrating Cold.     Of course, this does not apply to tanks, keep them up.    The raid however, fight off your temptation to blindly heal everything you see.

Anyways, besides that, it's a straight dps burn down.   Kill him before you run out of mana.   So pop CDs, use Divine Sacrifice, all your good shit.    It's probably a good idea to kill all the adds before you push him over 30%, that way you can concentrate on burning him down ASAP.

Hard Mode:

  • Penetrating Cold - Sinks into several enemy targets, inflicting 6000 Frost damage every 3 sec. Lasts 18 sec.
  • Permafrost - Freezes the ground in a small area, preventing most creatures from burrowing through it and reducing movement speed over the area by 80%.
  • Impale -  Fires spikes up through the floor above Anub'arak, inflicting 17672 to 19828 Physical damage to anyone in their path. This attack ignores armor, but cannot penetrate Permafrost.
  • Leeching Swarm -  Releases a swarm of insects that attack the caster's enemies, leeching 20% (25 Players: 30%) of each target's current health every 1 sec. A minimum of 250 health will be leeched. This damage heals Anub'arak.

For Hard Mode, you only have SIX permafrost to deal with.   The entire fight, it won't respawn.    So you have to use them very carefully, very sparingly.

What we did was knock 1 down in the beginning of the fight.   Tank Anub near it, and get the adds over it.  

There will be more adds, it was 2 in 10 man at least.    They must be tanked over the single Permafrost to prevent Submerges and burned down ASAP.    They also do an 8 second cast called Shadowstrike, basically a shadowstep-backstab on someone which will likely one shot them.    It can be interrupted.   They can be stunned.  So do not let it go off.

In 10 man, we also only went with 2 healers, 2 tanks, so 6 dps and zerg burn Anub down as much as possible during that phase.    Get him to around 65% before the submerge, you have 80 seconds.   That way you can get him to 30% before the next.   If you get a 2nd submerge, you're gonna wipe.

In the submerged phase, ranged shoot down the rest of the permafrost as need be, probably just 4 others and leave the last for later.   DO NOT stand on permafrost.    The goal here is to try to kite Anub a bit, not too long though, no more than maybe 8 seconds, he goes faster and faster and eventually starts randomly (aggro?) targetting other people.     Anyways, kite a bit, then get behind a permafrost, a far one from the raid preferably.   The impale hitting it will reset it's speed and target, and could be any target including you again so keep moving anwyays.

Also, there are scarabs again, but this time they put a very nasty stacking long duration poison DoT on you with every melee attack they do.    So ranged have to burn them ASAP.   Melee might be able to help if they're aggro'd on someone else, try not to get hit too much.   

Anyways, towards the end of this phase, shoot down the last Permafrost and tank Anub/Burrowers over it.    You may need Heroism sometime now to ensure you get the push over to 30% before the next submerge.    For us, as we were learning, we decided to do it after the first set of adds were killed.  If your dps was high enough before, like 50% before first submerge, you prob don't need it, just save it for the Leeching Swarm phase.

At 30%, more of a zerg fest, finish off the set of adds remaining.   The next set, we tanked them off permafrost and let the submerge happen, takes them out of the fight for 30 seconds.  After that, burn burn burn him down before he kills you all.    Remember Penetrating Cold is 6K a tick, keep the raid above that mark.    But not full, except tanks, or else Anub heals a lot more.     DPS race, if Anub doesn't die before those adds return, you'd likely have 4 adds up and wipe.   

And if that's the case, you probably don't have enough dps to do what we did, instead kill the adds some more, when Anub himself is lower, maybe try to let the next set submerge and start the zerg.

 

Achievements:

The Traitor King - Kill 40 Swarm Scarabs within 30 seconds in 10/25-player mode.

Sounds like just a gather scarabs at the end and aoe them all at once.

‹ Twin Val'kryrs Strategy Guide up Dragon Soul ›
  • 10 Man
  • 25 Man
  • Raid
  • Login or register to post comments

  MODS: http://wow.curse.com/

Keisjaa — Mon, 11/23/2009 - 19:51

 

MODS:

http://wow.curse.com/downloads/wow-addons/details/grid-status-raid-icons...

http://wow.curse.com/downloads/wow-addons/details/grid-indicator-corner-...

 

SETUP:

Go to Grid -> Status -> Raid Target Icon:Player Target & uncheck "Enable"

Go to Grid -> Status -> Raid Target Icon:Player -> Priority & slide it up to 100

 

Last step:

Frame -> Center Icon -> Check "Raid Target Icon:Player"

                  ++   OR ++

IF you have the 2nd mod installed(as i do)

Go to Frame -> Icon(corners) -> Top Left Corner Icon(Right) -> check Raid Target Icon: Player

 

 

I'm not sure how effective the second option will be if you play with small grid squares(mine are 24 x 54)

 

A pic of what it looks like:

http://www.downfallguild.org/image/view/7786/_original

 

  • Login or register to post comments
Desteran's picture

Anub - Watch this video

Desteran — Wed, 10/07/2009 - 22:45

http://www.youtube.com/watch?v=I657yBBj46c


Shows tank positioning really well. If we flip anub our tanks can just duplicate this. It looks like Anub's feet can be used as a good indicator.

  • Login or register to post comments
Desteran's picture

I was looking at parses for

Desteran — Tue, 10/06/2009 - 16:02

I was looking at parses for entirely different reasons and came across this heroic anub parse:


http://worldoflogs.com/reports/ZQedgmhETfyeAGPN/sum/damageDone/?s=6040&e=6597


Look at what spells the dps is using....Im noticing a trend.... ;-P

  • Login or register to post comments
saedo's picture

Updated slightly on the hard

saedo — Mon, 09/28/2009 - 10:21

Updated slightly on the hard modes.   Nothing really changed, except I now menationed that with high dps, getting Anub to 50% ish before first submerge means you can save heroism til 30% mark.   Also a bit more on the adds in the 2nd half of the fight.    Basically after Anub pops up, kill the first set of adds that appear.    Anub should hit 30% at or around the 2nd set of adds, kill those off, zerg Anub.    The next set, can tank them away from permafrost, let them submerge, then you got around 30 seconds to kill off Anub, or 4 adds will return and likely wipe you all.    And I'm thinking if you don't have the dps to do that, keep killing adds.

  • Login or register to post comments
saedo's picture

So this might be thinking too

saedo — Sun, 09/13/2009 - 02:01

So this might be thinking too far ahead but I've been thinking about the Hard Mode.   And how guilds take 3-4 rogues to spam Fan of Knives, not only for that AoE damage, but that AoE interrupt, for their Shadow Strike (shadowstep backstabbing one shot).

Another thing in play is Spider Frenzy, which increases their cast speeds for each Burrower within 12 yards.   It's normally an 8 second cast, 4 seconds with 2, 2 seconds with 3, and 1 second with all 4.    

Now as a rogue, I calculated that in the worse case scenario, no extra procs, no new energy input, I can only use FoK once every 4 seconds.    As you can see, that means I can only 100% reliably interrupt at most 2 Burrowers stacked together.    Perfect for the 10 mans.    For the 25 mans (vids), they do take 2 on one side and 2 on the other just for that.

In other words, we may need at least another rogue to handle the other side!

 

But anyways, this will only be the strat til patch 3.2.2.   By then, I can't interrupt no more, so have to probably rely on assigned kickers / stunners, watching seperate targets.     They are affected by Curse of Tongues and all that jazz too to help out.

  • Login or register to post comments
saedo's picture

This page is fixed up.  Hard

saedo — Tue, 09/08/2009 - 12:58

This page is fixed up.  Hard mode explaination for this fight seems a lot more longer than the others!  lol

Gist of it:

  • 6 Permafrost total.
  • 1 submerge phase or you wipe
  • More adds
  • Adds must be interrupted or they one shot you
  • Kite anub while using as little permafrost as possible
  • scarabs leave a stacking long duration dot
  • 2 healer it, dps zerg fest at the end
  • Login or register to post comments
saedo's picture

I fixed up the page

saedo — Tue, 09/01/2009 - 12:03

I fixed up the page slightly.   Maybe it's better, maybe it's not.   Might have jumped the gun on Hard Modes and Achievements and stuff.   But here's all the theory I suppose.

  • Login or register to post comments
saedo's picture

Ok new info I found. The

saedo — Mon, 08/31/2009 - 11:38

Ok new info I found.

The floaty orbs that give permafrost, they're 10K hp each to shoot down.    Permafrost has a set duration.

Anub hits hard, 20K ish on tanks.

Penetrating Cold is a debuff he casts on random members of the raid, a DoT you heal through.

Each Burrower puts a stacking 50% physical damage debuff on their target.    One thought is to burn them down asap.    Other thought is to ignore and let splash aoe take them down.   Perhaps some trade tanking involved there.

People suspect that Anub himself won't burrow if you can get up entirely over Permafrost, entire huge ass hit box.   If there is even one bit out, he'd be able to burrow.   And it's time based.

If he does burrow (phase 2), the new adds that spawn can be aoe'd down.  They don't hit hard, but do enrage, and can be Tranq'd.

While burrowed, the whole going on Permafrost prevents being impaled, but, it also removes the permafrost there afterwards.    So keep moving to a new one.

At 30% is where (phase 3), Leeching Swarm occurs.    And get this, the trick is to NOT RAID HEAL (as much)!   GARRETH READ THIS SHIT!      Ok, what happens is the swarm will leech your health until you're below 2500 hp (5000hp in 25), then it stops, and every time it leeches, it heals Anub.      Debuff still there mind you, just doesn't do anything cause it has to take at minimum 250 hp from 10/20% of your current hp.   So you shouldn't die from it.    Keep the raid at 30-40% hp to minimize Anub's healing.   And only focus healing on Tanks, and people who get the Penetrating Cold debuff.    Then burn the shit out of him.    Chain your CDs here, Divine Sacrifice a go!

  • Login or register to post comments
Scaron's picture

Good shit, Saedo.  Thanks!

Scaron — Mon, 08/31/2009 - 12:22

Good shit, Saedo.  Thanks!

  • Login or register to post comments
Atakheal's picture

cool, thanks Saedo, looks

Atakheal — Mon, 08/31/2009 - 10:46

cool, thanks Saedo, looks really ez.

  • Login or register to post comments
Scaron's picture

Based on the first vid, I

Scaron — Mon, 08/31/2009 - 07:24

Based on the first vid, I noticed a couple of things. It seems that the permafrost can be shot down from the ceiling by ranged...which because it's good may be a good idea. In the first vid, ranged started the fight by shooting a bunch down, then focused on boss, then when boss burrowed ranged shot down more.

They also talked about penetrating cold, which I don't see on the list of abilities above. May have been what's described as Leeching Swarm above. Seems that filling the raid up past 50% health would be a fast and fatal healer mana drain as leeching swarm does more damage the higher the health pool of the target. Then again, I'm no healer.

  • Login or register to post comments
Scaron's picture

 Another thing I noticed was

Scaron — Mon, 08/31/2009 - 10:29

 Another thing I noticed was that they seemed to know penetrating cold / leeching swarm (whatever the major raid damage portion of the fight is) would happen at about 20% boss health...meaning the quicker everyone can get the boss down at that point the better. Sounds like heroism should get popped at around this point?

  • Login or register to post comments
saedo's picture

Looks like they didn't save

saedo — Mon, 08/31/2009 - 10:36

Looks like they didn't save heroism, but perhaps should have.   I think it seems to happen at the 5:20ish mark of the vid.   You can see one of the debuff icons change, and I think Anub grows a bit.   Probably Permafrost to Penetrating Cold, which is this, http://www.wowhead.com/?spell=67700 3500 a sec aura.

  • Login or register to post comments
Scaron's picture

Ya, also I think you're

Scaron — Mon, 08/31/2009 - 10:44

Ya, also I think you're probably right about having at least 2 or 3 tanks for 25 man. In the vid they mentioned something about a 200% physical damage debuff, based, I think, on how many adds were on the tank. Probably this is the mechanism to force a multi-tank set up. At just before this was mentioned in the vid one of the warriors or maybe it was a pally (I think it was the add tank) got hit for about 70ish percent of his / her health. Splitting the adds up may mitigate the possibility that a tank will get one-shotted.

  • Login or register to post comments
saedo's picture

Hmm right.   I'll have to

saedo — Mon, 08/31/2009 - 10:14

Hmm right.   I'll have to look it up more, perhaps this was all from an older datamined PTR build.

  • Login or register to post comments
saedo's picture

This is for Tuesday and I

saedo — Thu, 08/27/2009 - 12:00

This is for Tuesday and I have a possible strategy above, and 2 videos for it below.   It looks like another easy fight.   Then we're on Hard Modes!     Everyone remember, for hard modes, we only get 50 attempts per week.   That is, 50 wipes total on all bosses.     So limited like Algalon attempts, but not a time constraint thing.

 

  • Login or register to post comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

Random image

Dwarves R Sexy

User login

  • Create new account
  • Request new password

Navigation

  • Content
    • Compose tips
    • Blogs
  • Raid Parses
  • The Downfall Handbook
  • Search
  • User list
  • Polls
  • Groups
  • Popular content

Who's online

There are currently 2 users and 1 guest online.

Online users

  • Luminaire
  • saedo

Who's new

  • Auston
  • Afton
  • Aconite
  • kevin
  • rawrbabe

Latest image

Warcraft Rig

Archives

  • May 2012 (14)
  • April 2012 (8)
  • March 2012 (29)
  • February 2012 (32)
  • January 2012 (32)
  • December 2011 (46)
  • November 2011 (26)
  • October 2011 (49)
  • September 2011 (40)
  • August 2011 (53)
  •  
  • 1 of 6
  • ››

The Downfall Handbook

  • Downfall Guild Guides
  • Downfall Class Guides
  • Downfall Raid Guides
    • The Burning Crusade Guides
    • Quick Notes for Wrath Dungeons
    • The Immortal
    • How to do "The Immortal"
    • Naxxramas 10 Blurb Strats
    • Sartharion 10-man, 3 Drakes - strategies, videos, etc.
    • Ulduar Strategy Guide
    • Crusader's Coliseum Strategy Page
      • Koralon the Flame Watcher Strategy Guide
      • Onyxia Strategy Guide
      • Northrend Beasts Strategy Guide
      • Lord Jaraxxus Strategy Guide
      • Faction Champions Strategy Guide
      • Twin Val'kryrs Strategy Guide
      • Anub'arak Strategy Guide
    • Dragon Soul
    • Icecrown Citadel Strategy Page
  • WoW Ubuntu 3.1 Guide
  • Cataclysm Cheat Sheets
  • Downfall Motivational Pics

These Pay The Bills

Upcoming Events

  • Perpetual Motion Squad: Tue May 22
    Tuesday, May 22, 2012 - 21:00
  • Perpetual Motion Squad: Wed May 23
    Wednesday, May 23, 2012 - 21:00
  • Perpetual Motion Squad: Tue May 29
    Tuesday, May 29, 2012 - 21:00
  • Perpetual Motion Squad: Wed May 30
    Wednesday, May 30, 2012 - 21:00

Recent comments

  • Parses:
    1 day 22 hours ago
  • Mehguy#1479
    2 days 6 hours ago
  • heres a picture of
    1 day 22 hours ago
  • Cromi 1597 Picked it up today
    2 days 12 hours ago
  • Damn.....1000W psu...
    2 days 15 hours ago
  • Parses:
    3 days 29 min ago
  • <a
    3 days 42 min ago
  • (No subject)
    3 days 44 min ago
  • Diablo III tag
    4 days 9 hours ago
  • Mmmm, yes!
    4 days 17 hours ago

Active forum topics

  • Diablo 3 - Battle.Net BattleTags!
  • Glory of the Firelands Raider. Who's with me?
  • Blizzcon and Mists of Panderia
  • Who plays League of Legends?
  • Left 4 Dead 2
  • Darkmoon Arena Finale (2/9/11) I need your help just this once!
  • Heppy Berfday 4site!
more

Recent blog posts

  • Checking in with everyone
  • SWTOR Servers
  • It seems to have been awhile since my last site visit. Anyone game for a mini-meetup?
  • From Vanilla to Now: Why WoW is a Better Game but a Worse MMO
  • Not so much goodbye as see you periodically...
  • First time back in 9 months
  • Ataraxia
  • I have a question and need an answer!
  • Useful Demonology Macros
  • Afterglow Domo and Rag Kill Vids
more

Latest Raid Stats

Poll

SWTOR
Jedi
53%
Sith
47%
Total votes: 55
  • 2 comments
  • Older polls

Popular content

Today's:

  • Ardea's new chopper
  • NEED MOAR BEER!
  • required screenshot
  • shadow priest
  • Rogue S4

All time:

  • Professor Putricide Strategy Page
  • Rotface Strategy Guide
  • Arthas, the Lich King Strategy Page
  • Sindragosa Strategy Page
  • Toravon the Ice Watcher Strategy Guide

Last viewed:

  • Chill4
  • training day
  • CallideUI1.0
  • shadow priest
  • Ardea's new chopper

WoWInsider

  • WoW Insider's Weekly Recap, featuring TradeChat's Panser
  • WRUP: Diablo 3 Diablo 3 Diablo 3 Diablo 3 Diablo 3
  • Mists of Pandaria Beta: Engineering gets more fun toys
  • WoW Moviewatch: Don't Make Me Get My Main
  • Dungeon Mastery: Shado-pan Monastery
more

Search

  • home
  • forums
  • calendar
  • gallery
  • handbook
  • chat
  • raid hub

I notice your oeuvre is monochromatic.
This site is proudly powered by Drupal.