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Home › The Downfall Handbook › Cataclysm Cheat Sheets › Bastion of Twilight

Ascendant Council

saedo's picture

saedo — Thu, 12/09/2010 - 13:54

Abilities:

Phase 1:

Feldudius

  • Heart of Ice - Grips target dealing increasing frost damage every 2 seconds (2K, 4K, etc).   Magic dispellable, but when near allies, empowers them with Frost Energy allowing additional damage to Ignacious
  • Hydrolance - 50K frost damage to random target
  • Waterbomb - 10K frost damage to enemies within 6 yards, applies Waterlogged
  • Waterlogged - Reduces movement speed by 25%, susceptible to certain frost based attacks, removed by exposing to flame
  • Glaciate - Deals massive frost damage to nearby enemies, decreases with distance, those with Waterlogged will gain Frozen Blood
  • Frozen Blood - Freezes enemy solid stunning and dealing 20K frost damage per 2 seconds for 10 seconds.

Ignacious

  • Burning Blood - Deals increasing (2K, 4K, etc) fire damage to enemy.   Magic dispellable, but nearby enemies empowered with fire energy dealing additional damage to Feldudius
  • Aegis of Flame - Shield that absorbs 1M damage and prevents spell interruption
  • Rising Flames - Deals increasing fire damage to every player until interrupted, used after above
  • Flame Torrent - Inflicts 39K fire damage every second for 3 seconds in 18 yard frontal cone
  • Inferno Leap - Leaps at enemy doing 25K fire damage and knocking back all nearby enemies
  • Inferno Rush - Rushes back to primary target leaving trail of flame doing 5K fire damage per 0.5 sec, removes Waterlogged

Phase 2:

Arion

  • Call Winds - Creates cyclones that do 7K nature damage and gives swirling winds debuff lifting them in the air
  • Lightning Rod - Marks enemy to attract electrical attacks, target of Chain Lightning
  • Chain Lightning - Fires blast of lightning to all those marked dealing 10K nature damage and bounces to nearby targets
  • Disperse - Dissolves and reappears elsewhere in the room
  • Lightning Blast - Hits tank for 80K nature damage, used after above
  • Thundershock - Deals 150K nature damge to nearby enemies, less effective against grounded targets, more effective against airborne targets

Terrastra

  • Gravity Well - Creates well that grounds you granting resistance to electrical attacks for 2 mins, or if lifted up into the air
  • Gravity Core - Applied when in Gravity Well, does 10K physical damage every 2 sec for 10 sec, also hinders movement and actions of nearby allies
  • Harden Skin - Inreases physical damage dealt by 100% and absorbing 50% of all damage taken up to 650K, when breaks barrier shatters wounding him
  • Eruption - Fires spike through floor impaling all within 4 yards doing 50K damage and knocking them into the air, ignores armor
  • Quake - Deals 150K damage to all enemies on the ground, more effective against grounded targets, need to be in the air via boss mechanics

Phase 3:

Elementium Monstrosity

  • Lava Seed - Showers area with Lava Plumes that erupts dealing 40K fire damage to nearby enemies
  • Liquid Ice - Freezes ground underneath which grows as long as the boss stands in it doing Frost damage to enemies in the area
  • Electric Instability - Constant nature damage to random enemies doing 6K nature damage, and increases in damage as the fight goes on
  • Gravity Crush - Traps enemy in bubble lifting up into air taking 10% of their hp every 0.5 sec for 6 seconds, then drops them for fall damage

 

Notes:

  • General concept is 2 bosses in P1, 2 different bosses in P2, then 1 final one
  • When any 1 of the bosses in each phase (1 and 2) reaches 25% hp, the next phase is triggered
  • In phase 3, the Elementium Monstrosity is the merged form of all 4 bosses with their remaining hp combined
  • Therefore, ideally in each phase, you want to get both bosses as close to 25% as possible to reduced P3 boss' health

Phase 1:

  • Split ranged on Feldudius (ice) and melee on Ignacious (fire)
  • Glaciate is a aoe tanks have to run out of to reduce damage
  • Waterlogged is a debuff you RUN INTO FIRE to remove, else you'll be frozen for 10 sec when Glaciate hits
  • Aegis of Flame and Rising Flames is a combo, burn the shield ASAP and interrupt the cast

Phase 2:

  • Split ranged on Arion (air) and melee on Terristra (earth)
  • Main thing on this phase is 2 raid killing abilities each have
  • For Thundershock, run into the void zone looking Gravity Wells
  • For Quake, run into the tornados
  • Don't have to do it all at once, just time yourself to get it before the cast finishes
  • Other thing is, whoever gets (yellow) marked, stay away from everyone

Phase 3:

  • Tank and spank burn phase
  • Don't stand in stuff
  • Ice patches are the new defile, except grows if the boss stands in them
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saedo — Thu, 12/09/2010 - 13:55

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