Atramedes
saedo — Fri, 12/03/2010 - 17:50
Abilities:
- Vertigo - Increased damage taken by 50% for 5 seconds.
Ground Phase (80 sec):
- Sonic Breath - Cast at highest sound player doing 15K damage per second and adds 20 sound per second, follows faster the higher the player's sound is.
- Searing Breath - Blindly aimed flames inflict 15K damage per second and increases fire damage taken by 25% per stack, stacks to 8.
- Modulation - Increases sound of all enemies by 7 and inflicts 40K shadow damage, damage increased by sound bar
- Sonar Pulse - Sends discs of sonic energy flying around the room, if touched inflicts 6K arcane damage and and adds 7 sound.
Air Phase (40 sec):
- Roaring Flame Breath - Cast at highest sound player, does 15K damage per second and adds 20 sound per second, follows the player faster the player's sound is, and keeps speeding up.
- Sonar Pulse - Same as above
- Sonar Bomb - Inflicts 30K arcane damage to enemies within 8 yards, adding 30 sound.
- Sonic Fireball - 30K fire damage to enemies within 6 yards of the impact
- Roaring Flames - Scatters flame patches around the room, inflicts 15K fire damage and additional 8K fire damage per sec for 4 seconds, increasing sound by 5
Notes:
- Everyone gets a sound bar, various attacks fill it up
- If it reaches 100, he will target and insta kill that player, tanks included
- There are 8 gongs around the room, hit them to reset everyone's sound to zero, giving the boss Vertigo stunning him for 5 seconds, but then he destroys that gong, but try to save for...
- Searing Breath is massive increasing fire aoe, use the gongs to interrupt that stunning him, don't stand in the fires it leaves
- Sonic Breath is a targetted breath attack, and follows the target, highest sound player, run to avoid it (which turns does turn him).
- If it hits you, your sound goes up, and will move even faster, making it harder to avoid, making your sound go up, making it go faster, making it harder to avoid, etc
- Every 80 seconds for 40 seconds, he flies up into the Air Phase
- Stuff on ground to avoid standing in
- And the Fire Breath is this phase version of the Sonic Breath, instead it's a fire beam that follows the highest sound player, keep running
- It follows faster during with more sound, use a gong in the beginning of Air Phase to help with that
- So ideally, use the gongs once per phase to interrupt Searing Breath, and the reset for Air Phase, and you have your soft enrage


Vids:
saedo — Fri, 12/03/2010 - 17:51Vids: