Deadmines (Heroic)
saedo — Fri, 11/26/2010 - 15:15
Good old Deadmines got a revamp for heroic with a new endboss and all.
Glubtok
Phase 1 (100-50%):
- Fists of Flame - Sets his fist on fire making strikes do additional fire damage and sometimes knocking back nearby enemies
- Fists of Frost - Coats his fist with frost making strikes do additional frost damage and sometimes slows nearby enemies
Phase 2 (50-0%:
- Greater Mass Teleport - Ports all enemies to within range of him to start phase to cast...
- Deep Freeze - Freezes nearby enemies in a block of ice and starts to cast...
- Arcane Power - Room fills with arcane power launching fire and frost spells throughout the room
- Fire Blossom - Deals fire damage to an area and launches enemies up
- Frost Blossom - Deals frost damage to an area and slows enemy attack and movement speeds
Notes:
- Phase 1: Blinks, dropping threat, while alternating between his two fists
- Phase 2: He starts floating up in the air and no longer attacking (directly)
- Does a fire "Cutter beam" across the room so keep moving
- Elemental adds start spawning exponentially, splash kill those before they build up
- Otherwise just kill him while avoiding the fire and frost around the room
Helix Gearbreaker
Phase 1:
- Helix is riding a Lumbering Oaf
- Randomly grabs players to ram into a wall
- Occasionally throws Sticky Bombs which explode after a few seconds and knockback
Phase 2:
- Begins after Oaf is killed, and Helix jumps on a player
- Repeatedly throws Sticky Bombs
- Goal is for player that got jumped to keep moving to avoid those so others can dps him down
- Also attaches bombs to random players, they run away
Foe Reaper 5000
- Reaper Strike - Deals physical damage in a frontal cone
- Overdrive - Deals physical damage to all nearby enemies, 3 second cast
- Harvest - Moves towards a target dealing physical damage repeatedly to all in its path
- Safety Restrictions Off-line - Physical damage increased by 100%, cast at 30% hp
Experimental Harvester (vehicle for you to use)
- Melee damage and generates steam power to use other abilities
- A stun
- A knockback
Notes:
- Pick a dps to pilot the vehicle and use it to deal with all the fire slag mobs
- Overdrive is like a whirlwind, run
- Harvest is a persuit type ability, so, run
- And finally its own type of enrage to heal harder and dps faster
Ripsnarl
- Thirst for Blood - Increases attack speed by 10% and movement speed by 5% per stack, stacks to 20, gained with each successful attack
- Swipe - Deals physical damage to the target and up to 3 nearby enemies
- Go for the Throat - Jumps at a target inflicting 100% weapon damage and knocking enemy down
Notes:
- He can swipe and watch Thirst for Blood as damage will increase
- Randomly does Go for the Throat on players
- Some time in, enters the vapor phase of the fight where Vapor adds spawn
- Kill those, if left up too long the fog empowers them increasing size and damage
- Ripsnarl will reappear and you must continually deal with the exponentially spawning Vapors
"Captain" Cookie
- Sits in a pot and throws food on the ground
- Rotten food is a damaging aura, and if you eat it, slows your movement and attacking speed by 30%, and leaves a DoT
- The good food gives you a stacking buff that increases movement and attacking speed
- Don't take too long or rotten food will be everywhere, or someone could take the hit and eat that stuff
Vanessa Vancleef
This boss fight will start off as a gauntlet, click the note to start this
- You'll be slowly lowered into lava, hit the steam pressure vents to release yourselves
- Next, avoid the fires and the ice that will fall down from the ceiling
- Kill the spiders
- Next room has spinning lines of sparks (cutter beams) to dance through
- Kill the worgens
- Now you'll face Vanessa
Phase 1 (to 50%)
- Backlash - It's a shadowstep, dealing physical damage over 10 seconds
- Deadly Blades - Rapidly jumps from target to target dealing damage
- Deflection - Parry goes up 100%, ranged chance to hit her reduced by 100%, grants 100% chance to deflect spells
Notes:
- Adds will also repeatedly spawn for you to deal with, comes in caster and melee flavors
- The phase ends with her blowing up the ship, you must run to the front and get on the ropes to chase her, it's a vehicle based climbing ability
Phase 2
- Fight just repeats without the adds
- Kill fast before she blows up the wall
- Fight ends at 1%
- Loot is in the water


Video walkthrough:
saedo — Fri, 11/26/2010 - 15:17Video walkthrough: