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Festergut Strategy Page
saedo — Thu, 10/15/2009 - 11:52
Health:
- 25 Man: 43.2M
- 10 Man: 10.458M
- Enrage: 5 mins
Abilities:
- Inhale Blight - Inhales the Gaseous Blight in the room, increasing damage dealt by 30%. 3.5 sec cast, 15 sec cooldown
- Vile Gas - Inflicts a Vile plague in targeted area, inflicting 4875 to 5125 damage every 2 sec for 6 sec. The plague causes the infected targets to vomit uncontrollably inflicting 3900 to 4100 damage to nearby allies. Instant
- Gaseous Blight - The Gaseus Plague inflicts 2925 to 3075 Shadow damage to all nearby players. Instant
- Gas Spore - Unleashes a Gas Spore, inflicting 2-4 random targets with a gaseous spore. The Spore will explode after 12 seconds, inflicting 1950 to 2050 damage to all nearby friends. The damage from the Gas Spore builds the targets immune system, giving them a resistance to the blight. Instant, 18 sec cooldown
- Pungent Blight - Violently releases the Gaseous Blight, dealing 48750 to 51250 Shadow damage to all enemy players, releasing the deadly Blight back into the room. 3 sec cast, 15 sec cooldown
- Gastric Bloat - Inflicts 14625 to 15375 damage and applies Gastric Bloat to the target, increasing damage done by 10% for 1.67 min and will cause a Gastric Explosion at 10 stacks inflicting massive damage to nearby allies.
The Fight:
For the most part this seems tank and spank gear check. There's a 5 min enrage, and assuming 5 healers, 2 tanks, and rest dps, you'll need 144K raid dps for about 7.5K avg dps each.
The room will be covered in a yellowish mist (Gaseous Blight) that basically a constant aoe damage to the raid to heal through. Just pretend it's Saphhiron's aura.
Anyways, throughout the fight, he'll basically start sucking in that gas and increase in his own damage, be wary of tank damage as he does. You'll probably need CDs for the tanks during the 20 sec after 3rd Inhale.
He's give out Vile Gas, which causes players to puke and hurt others. So spread out. Only targets ranged if sufficient numbers.
Gas Spore is something he'll throw out on random 3 people in 25 man (2 in 10 man). What it does is infect people with Blighted Spores, you want this, every one, including tanks. Spread out after you get it, and Blighted Spores becomes a DoT, heal through that. The DoT also stacks, so ideally you want the spore guys themselves to spread out. If you should survive, you'll get an Inoculation debuff, which reduces shadow damage taken by 25%, stacks to 3, you want this for the next thing...
Pungent Blight happens after he's sucked all the gas out of the room, well not right away 20 sec afterwards. Throws it all back out dealing 50K shadow damage to the whole raid, but the guys who got Gas Spore will have a debuff called Innoculated stacks (2 min dura) that will allow them to survive this. Also wipes the debuff off, so have to get Gas Spores again later.
There's also Gastric Bloat he puts on the tank, which increases damage your damage done by 10%, the damge the tank does, not takes. It stacks to 10, but at 10, you explode, so need a 2nd tank to taunt off at 8 or so.
That's about it, rinse and repeat.
Achievements:
Flu Shot Shortage: - Defeat Festergut while none of the players in your raid group ever had 3 stacks of Inoculated in 10/25-player mode.
This just would mean the raid has to purposely not get the 3rd and heal through the extra damage.
Videos:



http://www.youtube.com/watch?
Agoney — Wed, 01/13/2010 - 20:17http://www.youtube.com/watch?v=uKwNApchEVY
Nothing really different from
saedo — Fri, 01/08/2010 - 02:46Nothing really different from what I already put up. Tweaked a few words, now this is done as the Live Version, for normal mode at least.
Vit's question
GimpyDragon — Wed, 01/06/2010 - 10:11I have heard that Festergut will require 7,500 per DPS class assuming a tank doing 3,000. Can anyone confirm or deny that?
Answer
GimpyDragon — Wed, 01/06/2010 - 10:13If I remember correctly from last night this boss has a 5 or 6 minute enrage timer. So yes this looks to be a massive dps check.
Normal DPS counting?
Vitriola — Wed, 01/06/2010 - 13:03Is Festergut one of those boss types where the dps is inflated with some kind of systemic buff or does it require 7.5k of normal level dps? It just seems high to require that number of all dps excepting only healers and the one tank.
Well there's 2 tanks and they
saedo — Wed, 01/06/2010 - 13:27Well there's 2 tanks and they do get a damage buff for what it's worth. And I believe that number assumes 5 healers.
You need a raid dps of 144,100. So, a gear check. You'd only need a 7.5K average. So the more 10K dps you have, the more 5K dps you can carry.
In Scaron's post on
Vitriola — Wed, 01/06/2010 - 15:48In Scaron's post on affliction raiding, he shows a log from a night's raid.
http://www.worldoflogs.com/reports/l3velsrbuqcmaoh6/sum/damageDone/
In there, Fjun is 7.35k, two are at 7k and the rest range from low 4s to mid 6s. These are some good players and they did not put out the numbers needed. Though Scaron's best run was attempt #5, the front page numbers were genreally indicative.
How then can the requisite numbers be met? You can consider this a rhetorical question as I have no notion of how it can be done.
Front page numbers dealing
saedo — Wed, 01/06/2010 - 15:55Front page numbers dealing with the whole night when it's full of trash and downtime and different bosses isn't the best place to look for your dps standards.
Looking at Saurfang is a better measurement: http://www.worldoflogs.com/reports/71fusqf96s4kuou4/sum/damageDone/?s=93...
Achieved a Raid DPS of 115284.1. That's about 30K shy of what's needed for Festergut. But, ranged were dealing with adds, with their kiting, and lack of debuffed mobs. If the ranged were all boss focused 100% of the time, can they gain that 30K raid dps?
P.S. KB parses for Saurfang were: http://www.worldoflogs.com/reports/rt-1hf4hqfe79a1g4g4/sum/damageDone/?s... at 134866.5 dps, that'd be 10K shy of what's needed, so hope they can gain that with 100% boss focus time.
Actually, as I mentioned, I
Vitriola — Wed, 01/06/2010 - 17:05Actually, as I mentioned, I did check the several boss fights even going as far as to mention one specific boss fight. Those numbers did represent the boss fights and were not cluttered with trash. Still, knowing that KB is coming really close is encouraging. Well done! That is no small feat!
Ok, so attempt 5 he did hit
saedo — Wed, 01/06/2010 - 17:12Ok, so attempt 5 he did hit 7.8K, kill shot looks like 6.6K. So maybe that's possibly the difference from killing adds or killing bosses? Ranged gaining ~1K dps each, probably more for some esp ones actively kiting. So I'd venture you guys are probably closer to the dps req than you think, a 7.5K average isn't really that high.
For what it's worth, it looks
Scaron — Tue, 01/12/2010 - 10:37For what it's worth, it looks like the KB Festergut kill was a raid dps of 137.6k--with 6 seconds to spare before hard enrage. So, the average dps (assuming 5 healers and 2 tanks) would be 137.6 / 18 = 7.65 (ish) k. (Of course this is made less by tank damage (which is somewhat inflated in this fight due to buffs) and any auxilliary damage healers do (which isn't much).
Considering Festergut has
Shihli — Wed, 01/06/2010 - 15:51Considering Festergut has been killed by at least two guilds on our server already ... it's very doable.
There did not seem to be any
GimpyDragon — Wed, 01/06/2010 - 13:15There did not seem to be any damage increasing modifiers in the fight now. At least not for us. It might be a 4 healer fight though, I wasn't healing so I can't comment on how it was. But you do get I think a 75% damage reduction buff during the fight.
Yes, others have confirmed a
saedo — Wed, 01/06/2010 - 10:52Yes, others have confirmed a 5 min enrage. So DPS check it is.
Updated!
saedo — Thu, 12/31/2009 - 13:28Updated!
This vid is from a more
saedo — Thu, 10/29/2009 - 10:39This vid is from a more current build and I like it more. You can see the Innoculate mechanic happening. When the pally gets it, he doesn't take damage. When he didn't, he took a huge chunk of damage. Didn't kill him out right though, so I guess Hard Mode will do that.
Is there any reason why on
chaca — Wed, 01/06/2010 - 14:00Is there any reason why on these videos, the feral cat is constantly jumping? Is that a strat to avoid some AoE damage coming from this ugly fartbag?
Jumping makes you crit more
Nuitarin — Wed, 01/06/2010 - 17:02Jumping makes you crit more ... true story.
Dontcha know? If kitties
saedo — Wed, 01/06/2010 - 14:22Dontcha know? If kitties time the jumps to land right when they shred they do moar dps. ;p
its probably just his coping
Jayel — Wed, 01/06/2010 - 14:16its probably just his coping method for his OCD...
And this page updated as well
saedo — Thu, 10/22/2009 - 14:47And this page updated as well with PTR info.
And here's a vid too.
lol thats funny none of them
lleme — Thu, 01/07/2010 - 18:33lol thats funny none of them know whats goin on..."i think its bugged when he inhales"