Please note that this is a limited availability offer -- the promotion isn't being offered to all players. Community Manager Bashiok clarified the nature of the promotion on the official forums yesterday.
Bashiok From time to time we run different promotional offers for a subset of players, but they're generally not something offered to everyone. Which is why this may work on the accounts that were offered the promotion, and not others. source
However, players are reporting that they have received the promotion without the accompanying email, so you might just have a present waiting for you on your account. To check, log into your Battle.net account, click on your World of Warcraft license, and head to the Referrals & Rewards tab at the bottom of the page. If you have been offered free game time, a link will allow you to activate the game time and apply it to your account. According to the email, the offer expires on November 5 -- so make sure you redeem your game time now, before the offer disappears.
Blizzard offering 7 days of game time to select accounts originally appeared on WoW Insider on Sat, 25 Oct 2014 20:00:00 EST. Please see our terms for use of feeds.
And since we're in full swing of Hallow's End, it seemed only appropriate to share the film's tongue-in-cheek, slightly spooky message during the holiday. After all, you never know where you'll find an Old God next. If you like the video, be sure to check out Mooclucking's channel on Youtube for more machinima.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at [email protected].
Filed under: WoW Moviewatch
This is frankly the kind of behind the scenes stuff I really like to see -- don't get me wrong, I love a story as much as the next person, but I like seeing how it's all put together from a technical standpoint. While the exact process of animating the still paintings is only brushed on, it's still incredibly cool to watch Austin work and explain why particular stylistic choices were put into play. I didn't expect a second installment to this series, so I'm almost hoping we might yet see a third installment that goes into the animation process itself and how all those stunning paintings are brought to life. Either way, the video is a fascinating watch for anyone who wants to see how Blizzard puts their art together.
If you somehow missed Lords of War when it originally aired, you can catch the entire series on World of Warcraft's Youtube channel -- they've even put together a helpful playlist of all the episodes in order.
A Behind the Scenes look at Lords of War with Senior Illustrator Laurel Austin originally appeared on WoW Insider on Sat, 25 Oct 2014 16:00:00 EST. Please see our terms for use of feeds.
And if you're still anxiously awaiting Warlords of Draenor, the concept art gallery has been updated with some new images. There are a few new concept pieces of draenei temples, as well as a pretty stunning piece of Tanaan Jungle lit at various times of day. Rounding it all off is an update to the comic section, appropriately themed for Hallow's End. Take a look at Blizzard's official post for links to all the new updates.
Warcraft wallpaper, costume, art, and comic updates originally appeared on WoW Insider on Sat, 25 Oct 2014 14:00:00 EST. Please see our terms for use of feeds.
Patch 6.0 brought several new things to do, but I've been finding myself revisiting old dungeons more than anything, these past couple of weeks. In particular, both mounts in ZG have eluded me for far too long, and I'm hunkering down to do some serious farming and add them to my collection. With the new troll models, it's like ZG has gotten an update all on its own. Kinda cool, really!
So I was doing the dailies at the Argent Tournament on my horde toon. I went to buy the Sen'Jin village banner since its a toy. When I learned the banner, I also learned the Ironforge Banner. Is this a bug or is Blizzard making it easy to get two banners for the price of one?
I don't believe it's a bug. The way all the items worked at the Argent Tournament was that if you obtained an item -- say a Silvermoon banner -- and then at some point in the distant future decided to race-change to Alliance, that Silvermoon banner would automatically change into an Exodar banner. The same applies of course to mounts, but it also applied to the armor models and tier obtained from ToC as well. I have to admit, having just finished farming for those banners myself, it's nice that I only have to do them on one faction, instead of both.
Filed under: The Queue
For some reason I only like achievements when other people get them. I don't always like the work of doing them - I hate Portal Jockey and I'm not looking forward to trying Been Waiting a Long Time For This on 25 next week to get her the other mount, but I'm still glad to help - I like that we can do this stuff together, and I really like the feeling I get when I help someone else achieve a long held goal of theirs. It's satisfying.
So I'm asking you for your stories of achievements you aided others in getting. Doesn't have to actually be an achiement - did you help a guildie get Shadowmourne or Val'anyr, did you run them through the Timeless Isle for chests, did you grind for bones on the Isle of Giants with them? Just any story of helping out a friend or other player will do.
Filed under: Breakfast Topics
Breakfast Topic: The warm glow of another person's accomplishments originally appeared on WoW Insider on Sat, 25 Oct 2014 10:00:00 EST. Please see our terms for use of feeds.
So just how is Team WoW Insider tackling this updated holiday? Read on and we'll tell you all about it! Plus, be sure to jump down to the comments to tell us just what you're playing this weekend.
Filed under: Analysis / Opinion
One of the things I once loved about World of Warcraft was the daily choice between structured and unstructured gameplay. If I wanted to go questing, I could do so -- and Blizzard's quest design has consistently improved since the game's launch. If I didn't want to quest, just screw around solo and fight monsters, that option was available, and not only available, but rewarding. That changed over time.
I can't tell you exactly what our 20th anniversary celebration event is going to be-maybe new content which hasn't been created-but I can tell you there's going to be one.So now that I'm sitting here desperately curious about what that 20th anniversary celebration is going to be, let's look over some other interesting points from the interview.
- Baking all previous expansion into the Battle Chest is all about removing obstacles to play - they like the depth of having ten years worth of content, but not the feeling that in order to check out the newest content you have to run all the old stuff first.
- Visual updates being discussed include various forms like moonkin and cosmetic additions to armor, things like quivers for hunters and updated geometry on the armor itself.
- It's unlikely we'll get another Cataclysm style visual update anytime soon - resources are more likely to be allocated to new content.
Ion Hazzikostas: "Without a question" WoW will last another ten years originally appeared on WoW Insider on Fri, 24 Oct 2014 15:00:00 EST. Please see our terms for use of feeds.
Want to see your own screenshot here? Send it to [email protected]. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.
Filed under: Around Azeroth
The rumor of a new game announcement has been spurred on by curious gaps in the BlizzCon 2014 schedule and floorplan. In previous years, there was only a 45 minute gap between the opening ceremony and the first panel on the main stage -- the opening ceremony ended at 11:45 a.m. and the panel to follow began at 12:30 p.m. This year, while the opening ceremony ends at its usual time, neither the main stage nor panel stage in Hall A have anything scheduled whatsoever until 2:15 p.m. That's a gap of two hours and 30 minutes. That timespan could accommodate an entire panel, if not two panels per stage. The Main Stage has gaps in its schedule on Saturday as well, one hour and 45 minutes and two hours respectively, but Saturday gaps are slightly less suspect than those of Friday morning.
Filed under: BlizzCon
Let's Queue it up, my friends. No time for love, Doctor Jones! (With apologies to any doctors named Jones who might be reading this.)
QFTQ: What is the purpose behind limiting mounting with certain costumes and not with others? When I am Trick-or-Treating and I get turned into a leper gnome, or a pirate, or a ghost, I am able to mount. But when I become a geist I am not.
It comes down to whether or not that specific costume is of a model that has a mount animation. The ghost and pirate just use human models, and the leper gnome is just a gnome model, they have mount animations. Geists don't.
Filed under: The Queue
The Queue: Costumes and Mounts, Where are we going next, and should we lose? originally appeared on WoW Insider on Fri, 24 Oct 2014 11:00:00 EST. Please see our terms for use of feeds.
But I do find myself simply unable to get excited about seeing the same fight multiple times in a week. I didn't like it when I was clearing Trial of the Crusader on 10n, 10h, 25n and 25h and I'm not looking forward to running Blackrock Foundry on LFR, Normal and Heroic. (I doubt I'll do any mythic raiding in Warlords, and that suits me just fine.) So here's your chance to speak up - am I just being my usual pessimistic self?
Filed under: Breakfast Topics
Breakfast Topic: Do we have too many kinds of raiding? originally appeared on WoW Insider on Fri, 24 Oct 2014 09:00:00 EST. Please see our terms for use of feeds.
Patch 6.0 is finally upon us. Like all pre-expansion patches, it has been both invigorating and chaotic. Almost exactly six years ago, a similar patch went live to begin a new era in WoW. Blizzard called Wrath of the Lich King's pre-expansion patch "Echoes of Doom." On October 14, 2008, this third version of the game gave us the brand-new achievement system, inscription and glyphs, 51-point talent trees, the zombie plague event, and TO THE GROUND, BABY. Read on to see what WoW was like for those turbulent few weeks before Wrath of the Lich King's launch.
Dalaran, where art thou?
Through all of classic and The Burning Crusade, Dalaran sat in northern Hillsbrad, but players couldn't see it. An opaque purple dome walled off the Kirin Tor from the world at large. At the time, the enormous structure was one of the most striking landmarks in Azeroth. Although a few quests hinted at what lay beneath it, players new to the WoW universe had no idea what was there.
And then it was gone.
All that remained was a city-sized crater. I remember making a pilgrimage to this site during the 3.0 prepatch just to see it for myself. We couldn't go to Northrend yet to see the city first-hand. We had to wait for the launch of Wrath to do that. But looking at that crater certainly fired the imagination. I couldn't wait to find out what had been lurking under that dome for the first four years of the game.
I have to say, the city lived up to my high expectations.
Filed under: WoW Archivist
Like traditional armor sets, there are 2-piece and 4-piece bonuses. The 2-piece bonuses are all simple stat increases, but the 4-piece bonuses are a little more interesting. All of the LFR set items are item level 655, which is slightly higher than non-set LFR loot. These armor sets also have different artwork from the class tier sets. You can view the artwork by using Wowhead's model viewer at the below links:
Filed under: Warlords of Draenor
Warlords of Draenor: LFR gear to have unique set bonuses originally appeared on WoW Insider on Thu, 23 Oct 2014 15:00:00 EST. Please see our terms for use of feeds.
- Oceanic players on North American realms will, for a limited time, have optional character and guild realm transfers available free of charge
- Players on the new Oceanic realms will still be able to play with friends on North American realms
- The new realms will ideally be live before the release of Warlords of Draenor
- Oceanic players on North American realms may remain there if they so choose
Blizzard announces locally hosted Australian realms originally appeared on WoW Insider on Thu, 23 Oct 2014 13:00:00 EST. Please see our terms for use of feeds.
Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.
I'm a little late on the Queue today, so let's jump into it head first.
So why are they nerfing legendaries again? Isn't a legendary weapon supposed to be sort of, I dunno, legendary? Meaning you want to hold onto and use it forever, if not for a really long time? In Diablo, I was holding onto legendaries 10-15 levels after I got them, because the stats were that good. Since the squish, using a legendary has become somewhat viable again - at least at 90. So why the nerfs? It's not like they're suddenly BiS, and they're still a pain in the tuchus to get, so why not let them be used? When will Blizzard let us have our cake and eat it, too?
Filed under: The Queue
The Queue: Nerfing legendary, reagent tab, mounts, and Meechum originally appeared on WoW Insider on Thu, 23 Oct 2014 11:15:00 EST. Please see our terms for use of feeds.
Filed under: Around Azeroth
Around Azeroth: But I heard they were giving out full-size Snickers bars! originally appeared on WoW Insider on Thu, 23 Oct 2014 10:00:00 EST. Please see our terms for use of feeds.
I've heard the argument about how the feeling of relief when it finally does drop helps keep us playing. I don't know how valid I think it is, but it's worth keeping in mind. Do you think it's right? Do we need that crushing stick of not getting that thing we want to keep us reaching after the carrot of finally getting it? I know one thing - now that I have the Brewfest Kodo, I never want to see Coren Direbrew again.
Filed under: Breakfast Topics