Using player surveys, psychological experiments, and in-game data, Yee breaks down misconceptions about who plays fantasy games and the extent to which the online and offline worlds operate separately. With a wealth of entertaining and provocative examples, he explains what virtual worlds are about and why they matter, not only for entertainment but also for business and education. He uses gaming as a lens through which to examine the pressing question of what it means to be human in a digital world. His thought-provoking book is an invitation to think more deeply about virtual worlds and what they reveal to us about ourselves.
If you've enjoyed reading Yee's previous work, we think you'll enjoy this, too. You can pick up a hardcopy on Amazon now.
Nick Yee's new book delves into the psychology of MMO players originally appeared on WoW Insider on Thu, 05 Dec 2013 20:00:00 EST. Please see our terms for use of feeds.
The cross-realm functionality in 5.4.2, however, is just that -- cross-realm functionality. Currently, the Raid Browser only allows players to see other players from their own realm. In patch 5.4.2, players will be able to see cross-realm players as well -- something that is similar to what the popular addon oQueue already accomplishes via the BattleTag system. Follow after the break for the full post from Lore.
Clarifications on Cross-Realm raiding and Warlords' Group Finder originally appeared on WoW Insider on Thu, 05 Dec 2013 19:00:00 EST. Please see our terms for use of feeds.
Filed under: WoW Moviewatch
How to Ghostcrawler, by Lubricious. Pretty much spot on. http://t.co/Qho6x8qoZ2- Greg Street (@Ghostcrawler) December 5, 2013
The titles of the six helpful hints are as follows:
- Everything is your fault.
- Performance expectations are 100%.
- Sometimes, the players are right. Sometimes.
- Anything you ever say is a promise
- You can't make everyone happy.
- Don't try to force fun.
Filed under: Humor
- Arthas & Sindragosa for $14.00 (60% off)
- Sha of Anger for $12.99 (68% off)
- Deathwing's Stormwind Assault for $45.00 (55% off)
Filed under: News items
Looking for holiday gifts? WoW Mega Blocks on sale at Amazon originally appeared on WoW Insider on Thu, 05 Dec 2013 16:00:00 EST. Please see our terms for use of feeds.
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I had every class at 80 and 85, currently have five 90's, main is a DK and has been since 3.1, one of the good ones though.- Robert Kazinsky (@RobertKazinsky) December 5, 2013
Judging by his tweets he seems very excited to be a part of the project, and it's fun to know at least one of the main cast members is an avid WoW player. You can check out our Warcraft movie liveblog from BlizzCon to learn what little we know about the film's plot and characters so far.
Filed under: Warcraft Movie
Robert Kazinsky, Warcraft movie actor, reveals he is a huge WoW fan originally appeared on WoW Insider on Thu, 05 Dec 2013 14:00:00 EST. Please see our terms for use of feeds.
Still, none of the rumors have given a hint as to who's playing what, so there's still a lot we don't know about the upcoming Warcraft movie. Come on, Blizzard, can we at least get a hint?
Dominic Cooper rumored to be joining Warcraft film cast originally appeared on WoW Insider on Thu, 05 Dec 2013 13:00:00 EST. Please see our terms for use of feeds.
Inspired by Angryorc and other WoW-themed roleplay characters such as @Arakkoa on Twitter, Shappi (as she's popularly known) created the Sha of Happiness character to shine a little light into the WoW community at large. "I've been posting on the EU/NA Warcraft/D3 general forums and more for about five years now, and I've been disheartened at the farewell posts and them stating that it didn't feel like a home for them anymore," she explains. "Whether it be Sanctuary or Azeroth, everyone should have a safe space. I strive to provide something like that for people on Twitter."
Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.
Great questions for today's Queue, let's jump in.
Shame on me for just noticing...but when did Stormwind finally get rid of Deathwings claw prints and string up Ony's head?
Filed under: The Queue
The Queue: Stormwind, glyphs, old dungeons, and future expansions originally appeared on WoW Insider on Thu, 05 Dec 2013 11:00:00 EST. Please see our terms for use of feeds.
Want to see your own screenshot here? Send it to [email protected]. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.
Filed under: Around Azeroth
I've personally never been much of a fan of cosmetic UI addons, but I'm a big proponent of utility addons and feel like they can improve your performance dramatically. Therefore, I won't really be talking about unit frames or action bar replacements because frankly I'm not very current with them. If you're interested in giving your whole UI a facelift, you may want to look into an all-in-one solution such as ElvUI, or check out WoW Insider's addon spotlight. Let's start with the addons I can't imagine playing my hunter without.
- Skada Damage Meter (Curse | WoWInterface): This one is my personal preference over Recount. I like being able to save individual parses for later viewing, and I like some of the plugins you can use with it. One of the best ones is SkadaExplosive. This one is entirely made for tracking the T16 4-piece survival bonus. It lets you know what your longest Explosive Shot streak was (every time I get a 10 streak I feel like it's Christmas morning), the highest damaging tick, and other Lock and Load stats.
"I personally hate it when I get help when attempting to take out rare spawns from random people," wrote kageokami. "I am usually testing myself to see of I can take them out (no matter where I am in my leveling progression). If of same faction I appriciate a 'whisper' first (need help ... want help)." Kageokami checks the other player's health bars before jumping in with an assist, he noted, or shoots over a quick whisper to ask if help's needed if the player is from the same faction.
"I don't know about you guys, but if I'm soloing something rather difficult, I don't have time to respond to whispers, and would find THAT to be unwelcome," replied The Dog. "... If you want to test yourself, go somewhere that there's not many around (I'm sure that helper that annoyed you won't follow you), or go to the Proving Grounds."
"Different Rares have different mechanics that are easier or harder for different classes to solo," countered kageokami. "I use them for my personal amusement. Don't you ever go rare hunting? Yeah there are those of us that do that. It's part of our 'fun.'"
I think I'd have to agree with kageokami; I don't really want help with something I've engaged out in the world -- the challenge, after all, is the very reason I'm there. Arjuana offered what might be the way to strike a balance. "Running towards me with 10% hp or less is the cue to give a hand," he concluded. "Get a lot of /salute and /bow that way." And the final punch: "The faster he kills, the faster it respawns."
Do you have issues dodging overly helpful players out in the game world -- or, on the other side of the coin, do you ever wonder if the help you've lent was perhaps unwanted?
Filed under: Breakfast Topics
Breakfast Topic: Is it possible to be too helpful in game? originally appeared on WoW Insider on Thu, 05 Dec 2013 08:00:00 EST. Please see our terms for use of feeds.