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Click the "Original" link at
Submitted by garreth on Tue, 05/20/2008 - 11:16.Click the "Original" link at the bottom of the image to see it full size.
Supposed... Priest
Submitted by saedo on Tue, 05/20/2008 - 11:22.Supposed...
Priest Talents: http://www.war-tools.com/t52358.html
Warlock Talents: http://www.war-tools.com/t52358.html
Mage Talents: http://www.war-tools.com/t52325.html
Holy shit, Disc priests can
Submitted by garreth on Tue, 05/20/2008 - 11:25.Holy shit, Disc priests can raid again!!!
Here's the supposed
Submitted by saedo on Tue, 05/20/2008 - 11:33.Here's the supposed data-mined talents of everyone so far
http://urlshort.com/wotlk/site/talentlist.php
But it's entirely text based.
One interesting thing I found was...
Titan's Grip: http://urlshort.com/wotlk/site/viewspell.php?spellid=46917
Description: Allows you to equip two-handed axes, maces and swords in one hand, but you attack $49152s1% slower than normal.
I remember Titan's Grip from
Submitted by Shihli on Tue, 05/20/2008 - 11:42.I remember Titan's Grip from the "leaked" BC talents.
it is very smart of bliz to
Submitted by Magic on Tue, 05/20/2008 - 12:00.it is very smart of bliz to have leaked talents or information that is unauthorized every few months.
No werewolf form :(
Submitted by Gares of War on Tue, 05/20/2008 - 12:15.No werewolf form :(
Hmm, if the talent trees for
Submitted by Gares of War on Tue, 05/20/2008 - 12:22.Hmm, if the talent trees for the warrior is correct. Then they would be cool. I do believe that two 2handed weapons would be overpowered beyond imagination in the fury tree. We will see if they are true or not.
Although, I like the demonology tree and death knights a lot more though :-P
But how would the attack
Submitted by saedo on Tue, 05/20/2008 - 12:41.But how would the attack speed penalty fit in? Seems you'll be attacking riduculously slow. Probably much harder to keep Flurry up. But might be good for the big pvp burst damage type thing.
Hmm. The alleged priest
Submitted by Amenn on Tue, 05/20/2008 - 13:05.Hmm. The alleged priest changes look mostly useful, assuming the XXs and 0%s get filled in with non-crazy numbers.
Guardian spirit, if the duration is reasonable, and if it works the way it sounds like it does, will be borderline required for all raids. Assuming one priest can keep that up, having the second priest Disc for the mana regen and spirit buff is beneficial.
I don't know a lot about Shadowpriests, but my understanding is that the biggest issue is the lack of an aggro dump (I have come by this understanding from watching shadowpriests explode in many a boss fight). It looks like Dispersion is the perfect place to add that aggro dump.
So I guess: not crazy, but not very exciting either. It's sort of a theme with priest talents.
Edit:
Looks like Druids are getting a CoH knock off. Well, it was nice to be unique for a little while.
Gares, also note that they
Submitted by Keisjaa on Tue, 05/20/2008 - 14:45.Gares, also note that they show death wish BACK in the fury tree
AH, they did. I saw that
Submitted by Gares of War on Tue, 05/20/2008 - 14:50.AH, they did. I saw that earlier but it really did not register. Thanks Keis.
Then again, they could switch it . . .again.
As far as attack speed penalty, I was thinking overpowered in the raid sense. Windfury, followed by using a lot of haste. I noticed that haste is good, but seems to favor very slow weapons over faster ones.
"Raise Dead: The death
Submitted by Ardea on Tue, 05/20/2008 - 17:22."Raise Dead: The death knight can raise a ghoul companion from the corpses of fallen creatures, as well as those of both friendly and enemy players. If cast on a friendly player, that player will have the opportunity to actually play as the ghoul, controlling its movements and actions."
Makes me look forward to dying lol
An undead raid party would
Submitted by tweaks on Tue, 05/20/2008 - 17:51.An undead raid party would kick ass!
*Warning, above comments may be attempts to screw with your mind causing IoT (Insanity over Time) debuff.