Battleground
How not to AFK in AB
Submitted by starstalker on Tue, 09/02/2008 - 00:16.
Dragon 3.0 Now with fewer action bars
Submitted by Dragonspear on Wed, 07/09/2008 - 13:13.
CallideUI1.0
Submitted by Dragonspear on Wed, 06/18/2008 - 09:41.
This is for those that need honor for the pvp trinket for Archimonde or for those that need honor for season 4 or just for those that want to kill some horde. These premades are going to be in between the many raids and events that are happening throughout the week.
There isn't much requirement needed but to be on vent.
NO RESILIENCE REQUIREMENTS.
Should Ruesch be invited into the guild?
Submitted by Dragonspear on Mon, 05/12/2008 - 19:49.
Thx Aidin.Dragon and multiple personalities/confusion
Submitted by Dragonspear on Tue, 04/15/2008 - 22:36.
Horde PvP at its finest
Submitted by Vulk on Thu, 03/27/2008 - 21:41.
Conclusion
Submitted by Kognus on Mon, 11/26/2007 - 09:11.
Those are just some basics. If anybody has any questions about specific scenarios or if I didn’t explain anything very well then please let me know and I’ll respond and/or add something to this guide. <3
The Unforgiveable Sins of Warsong Gulch
Submitted by Kognus on Mon, 11/26/2007 - 09:09.
The Unforgiveable Sins of Warsong Gulch(and some solutions to problems)
1) THOU SHALT NOT FIGHT AT MIDFIELD WHILE BOTH FLAGS ARE IN ENEMY BASES.
Seriously. I go into serious fits of nerd rage when I see this (ask Velm about it… LOL). Why would midfield be an important thing to fight over if the enemy flag carrier has your flag in their base and your own flag carrier has the enemy’s flag in your base. When you die either run into your base to help your FC keep control of the enemy flag or mount up and rush to the enemy base to try and return your flag.
The Gates Have Opened!: What To Do and What Not To Do
Submitted by Kognus on Mon, 11/26/2007 - 09:07.
- A feral druid can sneak in, grab the flag, and (with the help of a good paladin) be out of the room and on his way back to his base before you can do anything about it. Once they are out of the room and down the tunnel it is highly unlikely that all of those people playing “defense” are going to be able to catch up and help to return the flag.
The Start of the Match
Submitted by Kognus on Mon, 11/26/2007 - 09:05.
Team Composition
Submitted by Kognus on Mon, 11/26/2007 - 09:03.
Having the right mix of classes performing the right roles is an essential part of fielding a winning Warsong Gulch team. You aren’t going to go very far without any healers and you’re going to want people that reduce the effectiveness of the other team’s heals.
Here is an example of an ideal Warsong Gulch team:
- 3 healers (at least one of which is a paladin)
- 2 flag runners (either two feral druids or one feral and one prot warrior)
- 5 dps (at least one of which is an MS warrior and you’re going to want some CC too)
Kognus's Guide to Winning Warsong Gulch
Submitted by Kognus on Mon, 11/26/2007 - 08:01.
What follows is a series of strategies and tips that will help an organized group win consistently in Warsong Gulch against pick-up groups as well as other equally-geared Warsong teams.






