This is a pretty pointless exercise, I suppose. As dissenting voices are clearly no longer allowed in guild...this was going to be a comment on the no longer existent, evidently too controversial thread. Also, it was substantially nicer.
Deleting dissenting voices and silencing posts that simply ask for questions followed by systematically kicking alts without hearing conversation is not what I signed up for.
This is no longer Downfall. This is a gulag.
Elapsed, you've lost it. Take some time. Get it together bro. You can't run a guild like a totalitarian dictatorship.
If you can't handle dissent, you're not able to handle the job of GM. I will miss Downfall. I've missed Downfall since it died long ago.
So this past week I've been recording the amount of gold I get in each Legacy Raid I've solo'd. It's just gold you collect and from vendoring about everything, but not any AH'ing you may have done, so your milage may vary. Here's my report on it, and perhaps I'll put up vids of a few of the more interesting encounters.
- Molten Core: 160g
- Blackwing Lair: 150g
- Ruins of Ahn'Qiraj (AQ10): 170g
- Temple of Ahn'Qiraj (AQ40): 100g
- Karazhan: 190g
- Magtheridon: 50g
- Serpentshrine Caverns: 250g
- Gruul: 65g
- Tempest Keep: 210g
- Battle for Mount Hyjal: 200g
- Black Temple: 350g
- Sunwell Plateau: 250g
Wrath of the Lich King:
- Wintergrasp (25): 120g
- Sartharion (25 - 3D): 150g
- Malygos (25): 50g
- Naxxramas (25): 890g
- Ulduar (25 - All Hard Modes): 680g
- Trial of the Grand Crusade (H25): 500g
- Onyxia (25): 65g
- Icecrown Citadel (H25): 880g
- Halion (H25): 110g
- Baradin Hold (25): 260g
- Throne of the Four Winds (H25): 180g
- Blackwing Descent (H25): 1540g
- Bastion of Twilight (H25): 1340g
- Firelands (H25): 2180g
- Dragon Soul (H25): 1890g
- Dragon Soul (Raid Finder): 140g (But this was half the instance, bugged out after Hagara and couldn't start RP, but I saw this was no where near Heroic gold so I just quit)
I just logged out from spending my first full day on Warlords of Draenor beta and let me tell you a bit about what I did. I had the beta here for a couple of days, and I've logged on and looked around a bit but hadn't done very much beyond setting up my bars the way I wanted.
The very first thing today was to run a dungeon with Craeg. He had been just dying waiting for someone to get on the beta he could run stuff with. So I made a level 100 paladin and setup my holy setup. From talents to glyphs to macros. I got myself ready for the changes. We queued up for all of the dungeons and with me being a healer it took no time at all to get in. We got a dungeon already in progress with the first boss down. Craeg was feral druid, I holy pally, our tank was a paladin, we had a few dps as the dungeon went on, and they were not worth mentioning really. The dungeon we found ourselves in was Grimrail Depot. A moving train, very tight quarters, close walls, and not a lot of room to get out of mechanics at times. We had a few struggles with randoms not picking up on the mehcanics very quickly. But our tank had patience and I was just healing my ass off trying to keep everyone afloat (Holy Pally guide and thoughts to come at a later date) We finished up and enjoyed our loot.
Then I coppied over Elapsed as level 90 over to the "leveling realm". Once coppied, bars setup, and UI configured I started with the Blasted Lands intro quests. They were straight forward and for the most part your standard "Kill x targets, loot y things, take them to z person." It told a story that I wont spoil here, but it's the full into into getting to Draenor. The Blasted Lands reminded me a lot of what they did to the Barrens for the Vol'jin story arc of MoP. It's not quite as involved but there's a ton of shit going down.
Upon completion of those quests I found myself entering The Dark Portal. This was the biggest nostalgia trip I've had in AGES. Something about how they made the other side look and feel reminded me EXACTLY of when I did this back for the launch of The Burning Crusade. I proceeded on to do some phased solo quests (not sure if you can group for them) But this phasing from the rest of the worl immersed me into the story and the world so much. I found myself fighting aside badass lore heroes as they assaulted the other side of The Dark Portal. The quests themselves had some nuance to them. There were the new "Extra Action Button" quests and even a vehicle quest or two that really were quite fun.
Once you complete that "phased" quest line, you find yourself in Shadowmoon Valley. The very first quest line sets up your Garrison. The Garrison seems to be quite quest-centric and if you want to quest beyond that point, you'll be required to go back to your Garrison from time to time (or at least create it.) This is another in the long line of things Blizz changed their minds about since Blizzcon '13. But I'm 100% OK with it! The Garrison is fun, a little home away from the grind, and you even get a special Garrison Hearth (20 min CD.) You send off "follower" NPCs to do quests for you, they take some time and trying to find the right follower for the right quest is important to it's success chance. The items they come back with were nothing compared to my Siege of Orgrimmar raid gear, but they vendored nicely.
In Shadowmoon Valley I found all sorts of neat things to do. From your basic pick up a bunch of quests for a spot and do them, to rares that all drop 516 ilvl blues, to even new "Bonus Objective Quests" that pepper the area. The "Bonus Objectives" are your standard kill X things, pickup Y things, quest that were used to. They show up in your quest tracker the moment you enter their zone. They give over 50g each and a good chunk of XP. You only need go slightly out of your way from the other quests to do them and are well worth the effort.
I leveled twice today (I coppied over Elapsed.) At 92 I got my first "Draenor Perk." For those not in the "know" these are enhancements to some of your current arsenal of spells that you will get every other level. Every spec has 5 Draenor Perks, and you earn them in a random order. My first ret perk was to reduce the CD on Hand of Sacriffice by 30 seconds. By no means a game breaking ability, nor even one I'll use while questing, but a cool way to break up the leveling none the less and make you feel as though you've accomplished something along the way.
Lastly I found and ran into one of the new "Rare mounts." Rare Mounts require you to have a certain level Stables in your garrison to tame. The one I found was named Shinri, and was pretty fast! Shinri is a Ghostly Talbuk, and the new model their using looks very cool and noble. I'm disheartened to know that you have to have a Stables for this. As you will be taking up 1 large plot just to have that ability. I suppose that once you have them all, you can replace the plot and get a new building. That will keep you working in your garrison to be sure. And also headed out for whatever the best way possible at 100 is to get garrison supplies.
I will be back as I find more interesting things to report on in the WoD Beta, if you have any requests let me know. I'll be more than happy to try and get any info from the beta I can.
Please click HERE to check out our dungeon guides/experiences from Beta.